A Princess Of Tial

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Mission Info

Status Upcoming Mission
Description

Tessa'e'Sera di'Orion, Heir to the Barony of Light's End and the daughter of the most powerful War Priest in the Eastern Reach and possibly on the whole world of Tial is coming home! But what is the world of Tial but that of two sides: Medieval and High(er) technology, in two different worlds.

Start Date Thu Jan 1st, 1970 @ 1:00am

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Mission Summary

*Name of Species: Tialans

*Star System: Trellia

Quadrant: Alpha

Classification (Usually M): M (High Phosphorous levels)

*Affiliation (Ally, Member, etc): None

Capital: The Capital (Central Province)

*Political System: Theocracy

Population (Rough): 47 Million

Atmosphere Type: Oxygen/Nitrogen/Phosporic/Trace Elements

*Development Stage: Warp equivalent. Up to Warp 3.5 with home-developed technology. Primary power source(Off-planet)- Matter/Anti-Matter. (On-planet)- Wood/Coal/Segregated Fusion

Now, let’s focus on the species in general, and their biological classification
*Typical Lifespan: Natural: 68 (Sect of Bey’a’Dande: 37 due to violent death)

*Body Type (Generally Humanoid): Human appearing

*Physiology: Generally appears like standard humans, with a height range between 5’3” and 5’9” for 90% of the population. Predominance of Brunette hairs (99%) within the population with Blonde (1%) as a super-minority

This subsection will focus on the perks and flaws this species has, using baseline Humanity as a guide. In short, anything that this species can do that a human cannot, should be considered a Merit, and anything that Humanity can do that this species cannot should be considered a Flaw. You shouldn’t have too many more Merits than Flaws.

Merits: Tial is 1.2 Earth Gravities, provides more muscle mass/reflex time

Flaws: Technology base is miles behind standard Federation tech. On-planet technology base is more medieval for the ‘standard’ Tialan, except in segregated cave locales and in space.

Empathy and Telepathy. Is your species either of these two?
*Empathic species (Yes/No/Explain): No
*Telepathic species (Yes/No/Explain): No

Now, let’s discuss the species as a society:
*Government: Theocratic Republic (See Religion): Council leadership, with a Theocratic tradition of government.

*Society: 99% Sentar (dark hair), typically seen as subservient to the Korashe (Blonde hair 1%) due to tradition, despite official ‘Equality’ stance

*Economy: Agrarian Based

*Family: Nuclear Family (Sentar), Socio-Pairing Singular (Korashe)

*Religion: Deities in order of Importance:
Bey’a’Dande: Goddess of War (Military primacy)
Thryn’a’Geth: ‘King’ of the Gods (Government/Diplomacy)
Urd’a’Neta: Goddess of Healing (Medical/Science)
Skul’a’Dea: Goddess of Makers (Technical/Armorers/Engineers)
Lind’a’Torrel: God of Knowledge (Educators/Scientists)

*Language: Tialan

*Science and Technology: (Ground): No higher technology, animal powered transportation, fire/steam
(Space and segregated underground): Laser technology, fusion plants.

The atmosphere of Tial is very hostile to higher technology due to makeup of the atmosphere and humidity. Most technology fails within a few hours or up to a day depending on how resistant it is. For those items with power-based resistance, increases power required to maintain resistance at a level exponential to the size of the object. (ie- shuttles have to remain 'on' and will consume fuel at a VERY high rate to reject the atmospheric conditions).

Tricorders may last a few minutes unless hardened, then may last up to 3 or 4 hours. Readings may vary in quality given atmospheric and metallic makeup.

Laser/Phaser technology is significantly reduced, phasers will work for up to one hour at varying levels, but the atmospheric makeup robs most of the power. Example: Phaser set to highest level MAY knock someone down, but will not kill them.

*Military:

Primarily Sword and Bow as the higher forms of on-planet military technology. Energy-based weapons are ineffective. Example: Nuclear weaponry is along the lines of high explosives, very muted and time dependent, can only be assembled in certain locations.

Space: Starships are relatively crude, with missile technology using pulse-phase propulsion just as their starships. High end laser weapons (non-phaser) with physical projectile cannon and autocannon for point defense, along with laser point defense. Shielding is strong, heavily armored especially in the bow where ship is apparently built for ramming.